ULCC Jahre Viking (tanker, the largest ship in the world)

I’m sorry for being very absent lately, but I lost my work again, and worked to get it back.

Not that much progress I’m afraid… except those aft bollards. I won’t be cancelling this WIP, fear not. I just need to figure out what to model next.

I guess it’ll be the bridge. I just need a few interior photographs from the bridge.


Good to have you back, I hope life is treating you kinder now!

Cheers, Clock. :beers:

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Yes, the model was saved, in a way. I had to reimport the model from the simulator native format to *.blend again and reconstruct the hull which had a subdivision modifier on it. It wasn’t too difficult with the magnet tool and shrinkwrap modifier :slight_smile:

So it’s bridge-decorating time.

Once again, I’m troubled by this rail on the rear superstructure. It just won’t stay 90° as wanted below.

r u sharing yr project,s blend file ?

I plan on releasing this ship as payware, but I can share the rail and curve it’s added to, in case somebody is able to help.

that’s nice. enjoy yr free time.

Thanks. It’s been going on since 2016. I will hopefully finish her one day…

Anyway, here’s the handrail setup in case anybody is able to help me solve this. The other handrail on the main superstructure seems to be a 90° turn, although this one is not, but 45° instead.

Handrail.blend

Kind regards and thanks in advance for any help!

/Skull Kid

I solved it by myself :smiley: I changed the direction of the curve vertices, and changed this very slider, and volia!

So. Now when running Blender 2.80, in horror I saw the bundled DirectX (.x) exporter is not there anymore. So, if anybody here at BlenderArtists.org knows of a free way to export my .blend to .x, then please, do not hesitate to leave a reply with a little piece of advice for me :slight_smile:

Update! I’m working on decorating the bridge in Vehicle Simulator. I’m also using Blender 2.79 as an exporter only, as I want to avoid non-free solutions of exporting my work as .x. Anyway, here’s a screenshot :slight_smile:


The navigation instruments on the panels are not made by me. They are placed manually inside of Vehicle Simulator. The monitors and geometric objects are done by me, but the instruments are not. They are premade inside of Vehicle Simulator.